PROJECTS
IRIN
Micromontage Software developed in MaxMSP
Caires, Carlos: 2004 "IRIN: Micromontage in Graphical Sound Editing and Mixing Tool"
Conference: International Computer Music Conference, Volume: PROCEEDINGS OF THE INTERNATIONAL COMPUTER MUSIC CONFERENCE; 30; 219-222 Computer music; ICMC 2004 30th:; International conference, Computer music; ICMC 2004

IMMERSUS / INVISIBLE PLACES
These two related projects, explore immersive sound and interactivity, using a leap motion sensor and a multi channel loudspeaker dome.
Immersus is a MAXMSP patch initially designed for the ESML 16-channel dome (immersus/IDI&CA-IPL project, Jaime Reis, Sergio Henriques and Carlos Caires), through which, using a LeapMotion sensor, the user can spatialise different sound sources with the movement of their hand. The software also includes other features aimed at sound performance and improvisation in immersive environments.
Invisible places a Sound Installation integrated in the Immersive Festival at Lisboa Incomum
This is a highly interactive space in which the participant uses his or her hand to awaken and manipulate a multi-channel sound system in dialogue with an imagery component. The software also includes other features aimed at sound performance and improvisation in immersive environments.
Both applications are in development and will be soon available at Lisboa Incomum.
Projects at Escola Superior de Música de Lisboa
PORTFOLIOS
Database of compositions by ESML students, showcasing audios, videos, texts, scores and interviews.
CESEM UID/EAT/00693 | Pólo IPL

PERFORMANCE & CONTEXT
Performance and Context is an online platform that integrates, in a user-friendly navigation experience, video recordings of music performances from diverse aesthetic realms with essays on the context and processes that frame the performances, in order to deepen the discussion on search, collection, archiving, interpretation, explanation, and research methods, as well as the motivations, inspirations, and discussions that underlie the process of formulating research questions, from the conception to the implementation, publication, and evaluation of an artistic object.
Ricardo Pinheiro, Carlos Caires and Tiago Neto
